We will divide the class into teams. The teams that everyone is in for their group work would work fine, or we could make all new groups, adding a different challenge. There will be blank pieces of paper laid out on the floor in a grid of 10 x 10. There will be one correct way to get to the other side by walking across the paper. The path is unknown to the players and adds the elements of trial and error, memory, teamwork, leadership, and competition. Each team will choose a member when it is their turn to try to get to the other side of the papers. Their turn lasts as long as they do not step on a square that is not part of the path. The first team to reach the other side wins! We will also add "hot squares" which will be off the path, but in which case the player steps on one, they will have to answer a general knowledge question taken from class material. Their teammates can yell answers to them, which can be helpful or turn into chaos. If they answer the question correctly, they will have a chance to redeem themselves and find the path again.
Tuesday, November 4, 2008
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment